sig
type draw_buffer_mode =
GL_NONE
| GL_FRONT_LEFT
| GL_FRONT_RIGHT
| GL_BACK_LEFT
| GL_BACK_RIGHT
| GL_FRONT
| GL_BACK
| GL_LEFT
| GL_RIGHT
| GL_FRONT_AND_BACK
| GL_AUX0
| GL_AUX1
| GL_AUX2
| GL_AUX3
end