Module Ming.SWFShape

module SWFShape: sig .. end

type t 
val new' : unit -> t
type swfFill 
val addSolidFill : shape:t ->
r:int -> g:int -> b:int -> a:int -> swfFill
val setRightFill : shape:t -> fill:swfFill -> unit
val movePenTo : shape:t -> x:float -> y:float -> unit
val movePen : shape:t -> x:float -> y:float -> unit
val drawLineTo : shape:t -> x:float -> y:float -> unit
val drawLine : shape:t -> x:float -> y:float -> unit
x,y relative to shape origin