sig
type time = float
type 'a animated =
At of Timed.time * 'a
| Change of Timed.time * Timed.time * 'a * 'a
type 'a timed = Static of 'a | Animated of 'a Timed.animated list
type float1 = float Timed.timed
type float2 = (float * float) Timed.timed
type float3 = (float * float * float) Timed.timed
type float4 = (float * float * float * float) Timed.timed
val inter1 : float -> float -> float -> float -> float -> float
val inter2 :
float ->
float -> float -> float * float -> float * float -> float * float
val inter3 :
float ->
float ->
float ->
float * float * float -> float * float * float -> float * float * float
val inter4 :
float ->
float ->
float ->
float * float * float * float ->
float * float * float * float -> float * float * float * float
val val_at :
(Timed.time -> Timed.time -> Timed.time -> 'a -> 'a -> 'a) ->
Timed.time -> 'a Timed.animated list -> 'a
val get_val :
(Timed.time -> Timed.time -> Timed.time -> 'a -> 'a -> 'a) ->
Timed.time -> 'a Timed.timed -> 'a
val get_val1 : Timed.time -> Timed.float1 -> float
val get_val2 : Timed.time -> Timed.float2 -> float * float
val get_val3 : Timed.time -> Timed.float3 -> float * float * float
val get_val4 : Timed.time -> Timed.float4 -> float * float * float * float
end