#include "colors.inc" #include "stones.inc" background { color rgb <0, 0.1, 0.2> } camera { location <0, 2, -3> look_at <0, 1, 2> } light_source { <2, 4, -3> color rgb <0.4, 0.5, 0.6> } sphere { <0, 1, 2>, 1.8 texture { pigment { color Green } } } cone { <0, 2, 0>, 0.4 <2, 2, 3>, 0.6 texture { T_Stone21 pigment { } } }