#include "colors.inc" background { color rgb <0.2, 0.1, 0.4> } camera { location <1.8, 4.8, 2.4> look_at <0, 0.6, 0> } light_source { <3, 5, 4> color rgb <0.8, 0.8, 0.6> } light_source { <3, 5, -4> color rgb <0.6, 0.6, 0.4> } global_settings { ambient_light rgb <0.2, 0.1, 0.3> } plane { <0, 1, 0>, 0 pigment { checker color rgb <0.8, 0.3, 0.1>, color rgb <0.86, 0.34, 0.12> } } sphere { <0, 0, 0>, 0.6 texture { pigment { color rgb <0.2, 1, 0.2> } } scale <1.2, 1.2, 1.2> translate <0, 0, 0> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.8, 0, -0.4> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.24856, 0, -0.889393> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.23281, 0, -0.058518> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.588847, 0, 0.150696> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.0863791, 0, -1.22032> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.59967, 0, 0.321779> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.02147, 0, 0.0942958> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.2203, 0, -0.166879> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.19826, 0, -0.579662> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.79513, 0, 0.179965> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.48449, 0, -1.38007> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.80336, 0, -1.11213> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.817783, 0, 0.796284> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.0426925, 0, -0.411228> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.491386, 0, -0.30506> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.08978, 0, 0.455175> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.62116, 0, -0.638443> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <0.0649821, 0, -1.09356> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.00451, 0, 0.624342> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.0594377, 0, -0.438875> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.457466, 0, -0.778733> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.81001, 0, 0.357347> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.682905, 0, -1.70684> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.802933, 0, -1.42793> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.42798, 0, 0.352005> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.556386, 0, -1.68226> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <0.136553, 0, -0.3796> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.32402, 0, -1.37506> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <0.0870655, 0, 0.468139> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.03438, 0, -0.920714> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.9229, 0, -0.068876> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.0342, 0, 0.52347> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <0.181107, 0, 0.0585974> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.796029, 0, -1.06155> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.688794, 0, -1.36513> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.82821, 0, -1.0385> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.36852, 0, -0.584687> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.55234, 0, -0.209723> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.16379, 0, 0.123672> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <0.072831, 0, -1.65478> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.603027, 0, -0.717954> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.77124, 0, -1.26976> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.0421271, 0, 0.766193> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.605191, 0, -0.299906> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.38399, 0, -0.975265> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.0701329, 0, -0.583364> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.74052, 0, -0.606409> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.07993, 0, -0.00325221> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.87934, 0, 0.545928> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-1.25432, 0, -1.19757> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <0.0643098, 0, -1.49991> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-2.10786, 0, 0.157701> } sphere { <0, 0, 0>, 0.1 texture { pigment { color rgb <0, 0.1, 1> } } scale <0.6, 0.6, 0.6> translate <-0.770435, 0, -0.977123> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 129.573, 0> translate <1.53264, 0, -1.20273> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 174.487, 0> translate <0.842408, 0, 1.59187> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 23.1493, 0> translate <2.06915, 0, -0.613755> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 87.4323, 0> translate <0.543774, 0, 0.833146> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 92.6356, 0> translate <2.28167, 0, 0.747774> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 53.2298, 0> translate <1.44558, 0, 1.88193> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 70.9189, 0> translate <1.57603, 0, 2.32602> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 26.6598, 0> translate <0.278338, 0, -0.0939312> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 88.6368, 0> translate <3.1918, 0, 1.71679> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 149.359, 0> translate <2.76697, 0, 1.42983> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 115.471, 0> translate <2.15243, 0, -1.07283> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 64.9675, 0> translate <0.26977, 0, -1.37837> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 136.647, 0> translate <0.213162, 0, 2.0559> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 17.1635, 0> translate <0.946179, 0, -1.06388> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 65.1755, 0> translate <1.92532, 0, -1.05786> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 159.095, 0> translate <0.631394, 0, 1.43383> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 92.2673, 0> translate <1.56149, 0, 1.07984> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 26.3895, 0> translate <2.47992, 0, -1.36862> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate <0, 0.457455, 0> translate <1.48966, 0, 1.7512> } mesh { triangle { <-0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, 0.2> } triangle { <0.2, 0, 0.2>, <0, 1, 0>, <0.2, 0, -0.2> } triangle { <0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, -0.2> } triangle { <-0.2, 0, -0.2>, <0, 1, 0>, <-0.2, 0, 0.2> } texture { pigment { color rgb <0.1, 0.6, 0.1> } } rotate 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