#include "colors.inc" background { color rgb <0.2, 0.1, 0.4> } camera { location <1.8, 4.8, 2.4> look_at <0, 0.6, 0> } light_source { <3, 5, 4> color rgb <0.8, 0.8, 0.6> } light_source { <3, 5, -4> color rgb <0.6, 0.6, 0.4> } global_settings { ambient_light rgb <0.2, 0.1, 0.3> } plane { <0, 1, 0>, 0 pigment { checker color rgb <0.1, 0.3, 0.8>, color rgb <0.12, 0.34, 0.86> } } box { <0, 0.1, 0.2>, <0.4, 0, 0> texture { pigment { color rgb <0.8, 0.8, 0.76> } } scale <1.2, 1.2, 1.2> translate <0.2, 0, -2> }