#include "colors.inc" background { color rgb <0.1, 0.1, 0.3> } camera { location <6.2, 4.8, 8.6> look_at <0, 0, 0> } light_source { <3, 5, 4> color rgb <0.8, 0.8, 0.8> } light_source { <3, 5, -4> color rgb <0.6, 0.6, 0.6> } global_settings { ambient_light rgb <0.2, 0.1, 0.3> } global_settings { ambient_light rgb <0.4, 0.2, 0.6> } global_settings { ambient_light rgb <0.6, 0.4, 0.8> } plane { <0, 1, 0>, 0 pigment { checker color rgb <0.1, 0.6, 0.2>, color rgb <0.2, 0.6, 0.1> } } box { <-0.4, 0, -0.4>, <0.4, 0.6, 0.4> texture { pigment { color rgb <0.8, 0.8, 0.76> } } translate <0, 0, 0> } box { <-0.3, 0, -0.3>, <0.3, 0.8, 0.3> texture { pigment { color rgb <0.8, 0.8, 0.76> } } translate <2.2, 0, -0.8> } box { <-0.2, 0, -0.2>, <0.2, 0.4, 0.2> texture { pigment { color rgb <0.8, 0.8, 0.76> } } translate <1.7, 0, 1.2> } box { <-0.2, 0, -0.2>, <0.2, 0.5, 0.2> texture { pigment { color rgb <0.8, 0.8, 0.76> } } translate <2, 0, 0.8> }