module Cubic: sig
.. end
val interval : int * int
The interval for interpolation is (0, 1000)
instead of (0.0, 1.0)
for floats
.
val pnt : IntAGeom.Point2d.t * IntAGeom.Point2d.t * IntAGeom.Point2d.t *
IntAGeom.Point2d.t -> int -> IntAGeom.Point2d.t
val drv : IntAGeom.Point2d.t * IntAGeom.Point2d.t * IntAGeom.Point2d.t *
IntAGeom.Point2d.t -> int -> IntAGeom.Vector2d.t
val rand : IntAGeom.Point2d.t ->
IntAGeom.Point2d.t ->
IntAGeom.Point2d.t * IntAGeom.Point2d.t * IntAGeom.Point2d.t *
IntAGeom.Point2d.t