module Float: sig .. end
sig
end
val get_camera : location:float * float * float -> look_at:float * float * float -> string
location:float * float * float -> look_at:float * float * float -> string
val add_camera : Povray.scene -> location:float * float * float -> look_at:float * float * float -> Povray.scene
Povray.scene -> location:float * float * float -> look_at:float * float * float -> Povray.scene