module Int: sig .. end
sig
end
val get_camera : location:int * int * int -> look_at:int * int * int -> string
location:int * int * int -> look_at:int * int * int -> string
val add_camera : Povray.scene -> location:int * int * int -> look_at:int * int * int -> Povray.scene
Povray.scene -> location:int * int * int -> look_at:int * int * int -> Povray.scene