module TexTarget:sig..end
type target_2d =
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GL_TEXTURE_2D |
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GL_PROXY_TEXTURE_2D |
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GL_TEXTURE_CUBE_MAP_POSITIVE_X |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
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GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
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GL_PROXY_TEXTURE_CUBE_MAP |
type target_1d =
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GL_TEXTURE_1D |
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GL_PROXY_TEXTURE_1D |
type target_3d =
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GL_TEXTURE_3D |
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GL_PROXY_TEXTURE_3D |