module TexTarget:sig
..end
type
target_2d =
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GL_TEXTURE_2D |
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GL_PROXY_TEXTURE_2D |
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GL_TEXTURE_CUBE_MAP_POSITIVE_X |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
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GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
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GL_PROXY_TEXTURE_CUBE_MAP |
type
target_1d =
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GL_TEXTURE_1D |
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GL_PROXY_TEXTURE_1D |
type
target_3d =
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GL_TEXTURE_3D |
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GL_PROXY_TEXTURE_3D |