Module GL.TexTarget


module TexTarget: sig .. end


type target_2d =
| GL_TEXTURE_2D
| GL_PROXY_TEXTURE_2D
| GL_TEXTURE_CUBE_MAP_POSITIVE_X
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
| GL_PROXY_TEXTURE_CUBE_MAP

type target_1d =
| GL_TEXTURE_1D
| GL_PROXY_TEXTURE_1D

type target_3d =
| GL_TEXTURE_3D
| GL_PROXY_TEXTURE_3D