Module Povray.Int

module Int: sig .. end

val add_camera : Povray.scene ->
location:int * int * int ->
look_at:int * int * int ->
?kind:Povray.Camera.t -> ?angle:int -> unit -> Povray.scene
val get_camera : location:int * int * int ->
look_at:int * int * int ->
?kind:Povray.Camera.t -> ?angle:int -> unit -> string