Module Povray.Float

module Float: sig .. end

val add_camera : Povray.scene ->
location:float * float * float ->
look_at:float * float * float ->
?kind:Povray.Camera.t -> ?angle:int -> unit -> Povray.scene
val get_camera : location:float * float * float ->
look_at:float * float * float ->
?kind:Povray.Camera.t -> ?angle:int -> unit -> string
val add_plane : Povray.scene ->
norm:float * float * float ->
dist:float -> ?texture:Povray.texture -> unit -> Povray.scene
val get_plane : norm:float * float * float -> dist:float -> ?texture:string -> unit -> string